Monday, 15 July 2013

ZTE U988S Is The World's First Tegra 4 Powered Smartphone

 A new device from ZTE, called the ZTE U988S is all set to become the world’s first smartphone to be powered by the Nvidia Tegra 4 Chipset.
The ZTE U988S will come with a 1.8GHz NVIDIA Tegra 4 processor and will also feature 2GB of RAM, it will be running Android 4.2.1 Jelly Bean.
It has a 1,920 x 1,080 resolution LCD display at the front, with a 2MP front camera at the top. At the back, there is a 13MP camera. The phone also features a MicroSD slot for memory expansion. 
There are no details as yet on when the ZTE U988S will be available, as soon as we get some more information we will let you guys know.
NVIDIA announced their chipset upgrade of the year at CES 2013, the Tegra 4 platform. Even though the chip retains the same 4-plus-1 arrangement of the Tegra 3 Platform, it adds capabilities of an impressive 72 GPU cores. That will improve the GPU capability almost 6 times. 
Its also the first quad-core processor with Cortex A15 cores on-board, which offers compatibility with LTE networks. NVIDIA also claims this piece of silicon is the world’s fastest mobile processor. in a comparative chart putting the NVIDIA Tegra 4 ahead of the iPad 4 and then the Nexus 10.
The Tegra 4 also boasts of new Photography computational expertise, which will drastically improve the time between an image clicked, processed and saved. 
[Via]

Google Employee Awarded First Microsoft Bug Program Bounty

 In June, Microsoft announced new “bounty programs” for people who could find exploits inside Windows 8.1 or vulnerabilities in the Internet Explorer 11 preview. This week, Microsoft announced that it has already informed one person that he has won money for finding an issue in IE11.
According to a post published by Katie Moussouris, senior security strategist at Microsoft, the company has already paid one security engineer for finding a glitch in Internet Explorer 11, but no specifics have been provided.
“The security community has responded enthusiastically to our new bounty programs, submitting over a dozen issues for us to investigate in just the first two weeks since the programs opened. I personally notified the very first bounty recipient via email today that his submission for the Internet Explorer 11 Preview Bug Bounty is confirmed and validated. (Translation: He’s getting paid.)” Moussouris wrote.
And still, Moussouris mentioned the name of the lucky winner in a short tweet the past week, revealing that he’s none other than Ivan Fratric, a Google information security engineer who also won $50,000 (€38,300) in 2012 in the software maker’s BlueHat contest.
While the Windows 8.1 bounty program is ongoing, the IE11 preview bounty program will end on July 26. Moussouris said a number of other researchers have also found exploits in IE11 and will be notified of that fact very soon. The reported vulnerabilities can qualify for bounties between $500 and $11,000, or even more in particular cases, depending on the gravity of the vulnerability and the quality of the report. 
[Via]

Saturday, 13 July 2013

Microsoft Posts Complete Details Of Windows Phone 8 Amber Update

 Microsoft has detailed the upcoming ‘Amber’ update for Windows Phone 8, also known as GDR2. While the update is not as significant as some Windows Phone users are hoping for, it adds a bunch of much-needed functionality to the operating system, and should quench the public’s thirst for a few more months. 
OEMs will release ‘Amber’, which adds FM radio support to handsets that support it, improves Xbox Music and stabilizes Skype, which has heretofore upset the balance of the People hub.
Users will also be able to set a favourite Lens app to open as the default camera, and use Data Sense to keep track of data usage overall, or on a per-app basis.
Here’s what’s new in Windows Phone versions 8.0.10327.77 and 8.0.10328.78:
  •  Xbox Music. It’s now easier to select, download, and pin music. Plus, music fans will see more accurate metadata (such as song and album information) and many other performance improvements.

  • FM radio. Listen to FM radio right from the Music+Videos hub. (Not available for all phones.)

  • Data Sense. Stay on top of your phone’s data usage with Data Sense. You can set a limit based on your data plan, or just keep track of which apps use the most data. (Not all mobile operators offer Data Sense.)

  • Skype. Voice over Internet Protocol (VoIP) apps like Lync and Skype now feature improved stability and performance.

  • Internet Explorer. Your web browsing experience is now better than ever with improved HTML 5 compatibility.

  • Camera. Set your favorite Lens so it opens automatically when you press the camera button. (Not available for all phones.) Other improvements. Includes many other improvements to WindowsPhone.
 While a huge overhaul of Microsoft’s mobile OS isn’t expected until early 2014, this update will hopefully keep Windows Phone 8 users happy until then. Look for the update to be rolling out to devices soon. 
The newly launched Nokia Lumia 1020 is the second device to come pre-loaded with Windows Phone 8 Amber, with the Lumia 925 being the first.
[Via]

Friday, 12 July 2013

Prepaid Steam cards to be available in India very soon

 If you’ve been unable to participate in Steam sales due to your lack of access to a debit or credit card, a solution is near.
Cybergames India has tied up with Valve to release prepaid Steam cards, or Wallet Codes as they’re called, in India. These cards work just like Xbox Live or PSN subscription cards, and can be redeemed within Steam to add funds to your Steam wallet.
It’s unclear what denominations these cards will be available in, but Gamestop in the US offers them in $20 and $50 variants. We assume that the same denominations will be available in India at an equivalent Rupee price, but we’re yet to get confirmation on this.
Cybergames says that Steam cards will be available in India “very soon”, but didn’t specify a date.
We’ll have more updates on this as soon as we know more.

Apple Store Is Down Worldwide, New Products In Line?


The worldwide Apple store is down, and it has been down for the past 3 hours, giving rise to speculations that new/refreshed products will soon be announced.
Apple, from time to time, takes down its websites for maintenance and user interface upgrades so it could all just be a false alarm. However, if Apple were to announce a new device right now, it would most probably be a new line of Macbook Pros. Other than that, it could officially release the Mac Pro, the device they said would be announced later this year.
The new Mac Pro will be at least doubly powerful on every count than its predecessors. Its flash storage will be 10 times faster than any hard drive Apple has installed in its Mac Pros yet. The flash storage will offer 1.26 Gbps for reading and 1 Gpbs for writing. It will run on Intel Xeon chips, with up to 12-core configurations possible.
Among the changes to the casing, the new Mac Pro will be able to rotate using a handle on top. Motion sensors will detect when it is being rotated and the computer will light up the input panel for greater visibility.
Guess we’ll just have to wait and see whether it’s a false alarm.

LG Announces World’s Slimmest Smartphone Display; A 1080p, 5.2inch Beauty


 Finally! After seeing phones of ginormous proportions, with no real effort to check the thickness of phones off late, LG has launched a beauty. The world’s slimmest smartphone display.
Touted as the thinnest 5.2 inch LCD display, LG has surely made the headlines with this creation. Measuring in at just 2.3 mm in thickness, this phone is the first of its kind to  support a resolution of 1080×1920 with real RGB sub pixels. G calls the technology behind this screen the Advanced One-Glass-Solution (OGS). This tech involves inserting dual flexible printed circuits between the LCD panel and touch film. This results in 30% fewer lines on the panel.

Specs:

  • 5.2 inch
  • Full HD-1080p
  • Just 2.3 mm thick
  • 2.3 mm bezel
Having true RGB value for each and every pixel, its brightness is to output a brightness of 535 nits(unit to measure brightness). This makes this screen, the first ever full 1080p display to have such a high brightness level. It will also provide an enhanced touch experience, better “grip-ability,” and a larger visible display space.
Unlike most other display prototypes that bend and fold but have no practical use in devices immediately, this screen is said to be already incorporated in the LG Optimus G2! The thickness of the phone can finally be minimal without compromising on features like display and camera.

Advantages

  1. A screen this size certainly improves your mobile viewing experience. With the apt brightness settings to enjoy an HD movie.
  2. Having an LCD this slim might actually make it possible for an OEM to engineer a phone that is sufficiently thin, but also makes more room for a large battery.
  3. With a 5.2 inch LCD that offers a good grip, the problem of handling huge phones without slipping put is eliminated.

Press Release

Seoul, Korea (July 11, 2013) – LG Display [NYSE: LPL, KRX: 034220], a leading innovator of display technology, today announced that it will unveil the world’s slimmest Full HD LCD panel for smartphones. The state-of-the-art 5.2-inch panel is an exciting advancement for the premium mobile device market enabling sleeker Full HD smartphones featuring better “grip-ability” and a superior viewing experience.
Only 2.2mm thin with a 2.3mm bezel, LG Display’s new panel is both slimmest and narrowest among existing Full HD LCD panels designed for mobile devices. This world’s slimmest Full HD LCD panel will provide larger visible display space on smartphones, critical as mobile devices are used for multimedia viewing more than ever before. Additionally, the panel will make devices easier to grip as well as lighter in weight.
Key to realizing the world’s slimmest panel is LG Display’s Advanced One-Glass-Solution (OGS), the latest touch technology enabling an enhanced touch screen experience, developed and applied to the new panel for the first time ever. Dual Flexible Printed Circuits, superior to a single circuit, have been inserted between the panel and touch film, reducing the number of lines on the panel by more than 30 percent. Utilization of a direct bonding system has also resulted in Optical Clear Resin between the panel and touch film for greater brightness.
The new panel’s superiority in displaying resolution, brightness, and contrast ratio results in enhanced outdoor readability. By utilizing 1,080X1,920 pixels consisting of Red, Green, Blue (RGB) sub-pixels, the panel is a true Full HD display. And with a brightness of 535 nits at maximum, LG Display’s panel outperforms all current mobile Full HD LCD panels. Finally, measuring contrast in real-life surroundings with Ambient Contrast Ratio results in a reading of 3.74:1 based on 10,000 lux, confirming the perfect performance of the panel even in strong outdoor sunlight conditions.Renowned testing firm Intertek has officially certified these results.
“Today’s introduction of the world’s slimmest Full HD LCD panel represents an exciting advancement for the high-end smartphone segment, and is possible due to our world-class expertise in IPS and touch technologies,” said Dr. Byeong-Koo Kim, Vice President and Head of LG Display’s IT and Mobile Development Group. “LG Display will continue its commitment to developing products that maximize consumer value as well as opening new doors for the mobile and tablet PC industry.”


Monday, 8 July 2013

The Rise And Death Of Portable Media Players

We grew up listening to the classic Beatle ( or Kishore Kumar for most) songs that our parents used to listen to. As we matured, we formed our own taste and style in music, and the technology surrounding us evolved. And as consumers, we adapted to it. We embraced the technology, incorporating it into our lifestyle and thereby becoming routine. Music plays a vital role in our society.
Hence, it was only natural for most of us to own a portable mp3 player that we would listen to every day, everywhere. But dwindling sales have led many to believe that the days of portable media players are numbered. We take a look.

Why MP3?

Before there were any MP3 players, there were MP3s: invented in 1987 by a group of German scientists looking for a way to shrink video files so that they would be easier to use on computers. To achieve this they stripped out as much “extraneous” data as possible, supposedly the stuff we wouldn’t miss. This loss of quality is at its least discernable when listening on headphones with the volume cranked up, so by 1998 the first portable digital music player had arrived: the MPMan F10, created by South Korean company SaeHan. (It wasn’t a hit; SaeHan now mostly manufactures textiles.)
                                                 The world’s first portable media player.
 Mp3 also known as MPEG Audio Layer 3 is used to compress audio files so they take up lesser hard disk space. It can be stored and played on many digital devices such as computers, mobile phones and portable mp3 players. Consumers use mp3 files to listen to and store music.
For example, “A four-minute song on a CD would create a file of 42 MB (megabytes), while the same song encoded to MP3 would be reduced to just 3.84 MB. This reduction means that the file requires one-tenth of the hard disc space, allowing 10 times as much music to be stored in the same space.”

Quick Adoption

These new Portable Media Players would hold 1000 songs, could be recharged within an hour and would cost around 3-4k at that time. They were compact, came in a bunch of colours and were the “in thing” during that era.
“The internet and  easy-to-share programs like Napster and Limewire played the role of catalysts for Portable Media Players by providing easy and free access to music files.”
By 2004, the digital music market was still wide open, with MP3 players comprising a small portion of all portable audio sales, and the biggest players wanted in. Apple had launched the iTunes Music Store in October of 2003, but wouldn’t sell a billion songs for nearly two years. Companies like Archos, Creative, and iRiver had been building players all along, but the early aughts weren’t for purely digital music yet. With the arrival of faster internet speeds and easy-to-share programs like Napster and Limewire, acquiring music was easier than ever. 
This led to people opening up to the idea of carrying a portable, compact device to fulfill their music needs.

Apple – The Biggest Player

Apple was without doubt the biggest player in this segment. The iPod was a very clever piece of hardware that utilized new 1.8?”hard drives that Toshiba had developed for a market that didn’t exist yet. Encased in a pearl white and metal casing, the iPod utilized a moving scroll wheel (later, a touch-based one) that served a novel scrolling interface on a relatively large 2″ monochromatic display.
                                                                The first Apple iPod
The iPod would set the standard for Portable Media Players for years to follow, ignoring the plethora of buttons that plagued devices at the time, going so far as to omit a power button. But while the iPod hardware had many of the markings of a success story, its ecosystem (or rather, lack thereof) and price held it back from significant sales numbers for the first three years of its life.
During that time, numerous other companies realised the hidden potential in this segment of technology. MP3 players were substantially less expensive compared to CD players.
                                  The Sony Walkmans were a hit among teenagers.
Companies like Sony, Philips, Cowon began churning out various different models of Portable Media Players. The Sony Walkman series gained popularity among teenagers.

                  Microsoft unveiled various versions of the Zune to compete with Apple.
Microsoft’s Zune was probably Apple’s closest competitor. The hardware was slightly bigger than iPod’s similar hard drive model at the time, but came equipped with a large 3″ color screen, an FM tuner, a segmented circular directional pad that favored the Media Center-derived Twist interface for navigating menus, and a pair of buttons on its face mirrored by a shallow concavity on the backside. The player’s software was also a direct descendant of the Portable Mobile Center OS.
The casing came in five iridescent color schemes. Connectivity was provided by a proprietary 30-pin connector similar to ones used by the iPod. But their success didn’t last long. 
Non-Apple Portable Media Players were put to shame. Bruised. Battered. Beaten to death. All gadgets that attempted to outrank the iPod were ambushed and annihilated. Unless you held a personal grudge against Mr. Steve Jobs, or have had some downers with Apple in the past, you wouldn’t switch to a media player not belonging to the Apple clan.

The Demise

In 2007, Steve Jobs introduced the first iPod to the world. People were awestruck. But right there, a small iPod logo on the device’s screen spelled the beginning of the end for portable media players.
                                             The iPhone killed its own parent product.
The iPhone promised a music experience which matched that of the iPod. Except you could make calls, play games, surf the internet, all at the same time while listening to your favourite tracks. Why have two gadgets when you can have one?
We all love our shiny smartphones, but the latest stats on MP3 players prove that the sleek handset in your pocket is a cold-eyed killer.
Yep, according to Mintel’s research sales of the humble portable media players – and let’s face it that means mainly Apple iPods – have dropped by a massive 22 per cent year on year.
‘Microsoft will no longer be producing Zune players,’ the company recently said in a statement timed very close to Apple’s latest iPhone announcements – a good time for tech companies to bury bad news.
Earlier, mobile phones did not offer music playback and so consumers were forced to carry a separate MP3 player, but when the smartphone market took off in 2007, offering devices with huge storage and comprehensive media players, the MP3 player’s days were numbered.
                                                         Sales have been dwindling.
Despite Sony and Samsung each offering alternatives to the iPod with their Walkman and Galaxy ranges respectively, iPods dominates the MP3 player market; but their sales are falling continuously as smartphones continue to thrive, and while the iPod classic is still available, it features in none of Apple’s advertising and hasn’t received an update for more than three years.
I personally like using my 3rd generation iPod Nano and would’t trade it for anything, but smartphone provide me with the convenience of not having to carry two separate devices in the notorious Delhi public transport.
So while you may still use your portable media players while at the gym (though I’ve seen people use tablets to listen to music in the gym! Ridiculous!) or while out for a jog, the fact is that the end of MP3 players is near.
It’s been a nice, long journey nonetheless.